Gaming

Mario Kart 8 Deluxe review: The quintessential Switch game

Published

on

The Nintendo Switch has had a breakneck first two months. The console hybrid is Nintendo’s fastest-selling system ever; launch-aligned, it’s even overtaken the sensation that was the Wii. Driven by a robust selection of quality titles, the Switch has topped charts worldwide and is continually sold out. But Zelda and Snipperclips aren’t the reasons to buy a Switch right now. Mario Kart 8 Deluxe is. Here’s why.

It’s a sensory showpiece

Even on the Wii U, vanilla Mario Kart 8 is one of the most gorgeous games of the generation, despite only rendering at 720p. At 1080p docked, Deluxe cements this further. The game does phenomenal things with lighting that I’ve never seen anywhere else, even on the PS4 and PC. Nintendo’s iconic characters have a soft, almost toy-like look (especially when drenched in sun) that looks even better in motion. Thanks to expert art direction, it’s easy to be fooled that Wario’s flatulent flab — as it jiggles up the cobbles of Toad Harbor — is made of real clay.


When you take the Switch out of the dock, Deluxe becomes even more impressive. Apart from the 720p resolution, the portable game is completely identical to the docked version. Races pop on the Switch’s brilliant IPS display. And considering that the last mobile Mario Kart was the once-impressive Mario Kart 7 on the never-impressive 240p screen of the 3DS, Mario Kart 8 Deluxe represents an exponential graphical leap over the series’ last handheld iteration, as shown by Digital Foundry below:

Completing the synesthetic spectacle is HD rumble — coins “jingle” in your real-life hand as you collect them in game. You can also feel the difference between the three levels of drift boost from the barely-there blue to the new, game-changing pink; the tactility allows you to keep your eyes on the road instead of your kart. The judder of train tracks under your wheels, as well as the different textures when you go offroad, give you another form of feedback that lets you know that you need to get good.

It’s the definitive version of an all-time great

Mario Kart 8 was the best in the series, and Deluxe improves it further. It’s running at a true 60fps this time — the Wii U original had a weird issue that resulted in an effective 59fps framerate. Thankfully, that glitch has been resolved, as has the fire-hopping exploit that made leaderboards and online matches a total shamble.

All the DLC content is included here, which results in a total of 42 racers, 48 tracks, and an overwhelming number of kart parts. Deluxe also corrects the only deficit in the otherwise impeccable Wii U version by amending the original’s deplorable Battle Mode (which had racers fighting on tracks made for racing, making for bouts wherein combatants rarely saw each other). Deluxe has eight arenas specifically designed for Battle Mode, as well as five play modes that include the classic Bob-omb Blast and the all-new Renegade Roundup, where one team of “cops” has to catch and jail the other team of “robbers” — but a free robber can rescue their teammates at any time. It’s a frantic party game, and is almost worth the price of entry.

Parties are no fun if people can’t join in, and Deluxe shines with its wealth of accessibility options for inexperienced players, easily toggled from the pause menu. The old standby of tilt controls returns, and an optional set of joy-con wheels completes the conceit. The new auto accelerate is useful and fair; in Mario Kart, you never let up on the gas anyway. But the most welcome addition is smart steering, which implements an invisible hand to keep racers from falling off the track. If you’ve ever played any kart racer with small children or non-gamers, their frustration with bottomless pits will be familiar. This setting alleviates that problem, and allows everyone to play.

(Nearly) everybody has it

The game has proven immensely popular barely a week from release. In America, Deluxe is selling faster than Mario Kart Wii, and that went on to sell a ridiculous 37 million copies worldwide. Apparently, Mario Kart 8 Deluxe also has an attach rate of 45 percent, which means that almost one out of every two Switch owners has this game. You won’t have trouble finding someone online to race against, or a real-life Switch buddy to go head-to-head with. But even if your friends don’t have a copy, it’s okay, because…

It’s the poster child for local multiplayer

Remember the promise of the Switch in its debut showing? The Switch is the only modern system that comes with two controllers out of the box. Couple that with the screen, and you can play whenever and with whomever you want. Take one joy-con for yourself, and share one with a friend (or even a total stranger) and you have instant local multiplayer. If you have more controllers, up to four people can play on a single Switch in splitscreen. Bring the joy-con straps, though — bare joy-con are horrendously uncomfortable, what with Mario Kart’s reliance on the shoulder buttons. An IGN producer compared using the naked shoulder buttons as trying to drift with your phone’s volume rocker, and there’s no more apt way to describe the discomfort.

The Switch’s — and Mario Kart 8 Deluxe’s— ability to be played anytime, anywhere, and by anyone makes the system inherently viral. The Switch is an ad for itself, and the simple act of playing together has convinced at least three people in my own social circle to get one for themselves.

It (re)introduces you to Nintendo

In the grand scheme of things, no one bought a Wii U, and to the non-hardcore, Nintendo disappeared from consoles for almost an entire generation. To the general public, Mario Kart 8 Deluxe is a high-definition debut of sorts for Nintendo’s stable of characters, including Mario himself, as we wait for their respective games to arrive on the Switch.

The celebration is a riot. Apart from the Nintendo mascot and seemingly his entire extended family, the Villagers and Isabelle from Animal Crossing compete on Möbius tracks inspired by Excitebike, F-Zero, and Wii Sports Resort. Exclusive to Deluxe, Inkling Girl and Boy from Splatoon and the upcoming Splatoon 2 appear, and mark the first time that people of color (who aren’t Miis) are playable in any Mario Kart game. Rounding out the roster, looking the most out of place in this world of red shells, high technology, and anti-gravity, is Link. And if you want more of him, you know which Switch game to play next.

SEE ALSO: Persona 5 review: Can style override substance?

[irp posts=”13656" name=”Persona 5 review: Can style override substance?”]

Gaming

Razer holds first ever SEA Games bootcamp for esports teams

Held in partnership with one of the best eSports teams in the world

Published

on

Image from fb.com/razer

Preparations for the upcoming 2019 Southeast Asian Games are underway, especially with eSports now added to the competition. Razer, the official eSports partner for the SEA Games has an idea on how to make preparations more interesting. The global gaming lifestyle brand wants to bring esports teams from all participating countries to train them by learning from the best players in the world.

Razer officially rolls out the Razer SEA Games eSports Bootcamp, a two-day training camp for eSports teams participating in the Dota 2 tournament for the SEA Games. The bootcamp will feature a series of mentorship sessions and practice games for all the competing teams from Singapore (Team X) , Malaysia, Thailand, Indonesia (PG.Barracx), and the Philippines (Sibol). With the inclusion of eSports in this year’s SEA Games, Razer’s Global Sports Director David Tse hopes to “bring eSports to the next level.”


To guide these teams to success, Razer taps upon a global eSports powerhouse in the Evil Geniuses. EG’s Dota 2 coach, Sam “Bulba” Sosale will mentor the five participating teams to compete at the highest level for the upcoming tournament.

“Evil Geniuses is excited to help some of the best players in Southeast Asia prepare for it,” Sosale said. As of writing, members of the EG’s Dota 2 team are competing in the Upper Bracket semifinal round of The International 9 in Shanghai.

The Razer SEA Games eSports Bootcamp will run from September 2 to 3, 2019 in Singapore. As a treat, Evil Geniuses is hosting their first ever meet-and-greet in Southeast Asia on September 1. Fans will have a chance to get up close with members from EG’s Dota 2 team: Arteezy, SumaiL and s4, along with Bulba. Fans will also get a chance to win signed jerseys from their favorite players.

Continue Reading

Gaming

NVIDIA GeForce Now will bring PC games to Android devices

Taking on Google Stadia and Microsoft xCloud

Published

on

Cloud gaming is a recent trend in the industry which aims to revolutionize gaming in the future. In the past few years, industry giants have launched their own cloud gaming platforms: Google announced Stadia, while Microsoft announced xCloud. Soon, they will be joined by NVIDIA with its own GeForce Now which will be available to Android devices soon.

GeForce Now is NVIDIA’s cloud gaming platform that has been in beta for PC, Mac, and NVIDIA Shield TVs. With this recent announcement, GeForce Now will finally come to Android devices. More people will be able to play AAA PC games from their Android devices, regardless of specs. NVIDIA’s platform also has the advantage of streaming PC gaming titles from Steam, UPlay, and other digital stores. In comparison, titles available to Google Stadia and Microsoft xCloud is more limited.


NVIDIA is improving the GeForce Now — as such, the platform will remain in beta phase for the foreseeable future. It is free for everyone to try. Those willing will need a compatible Bluetooth gamepad, since some games are unplayable through touch controls alone.

There is no exact date when the GeForce Now will be available to the public. There are also no details yet as to how much the platform will cost as of the moment.

NVIDIA’s GeForce Now is part of the industry’s push towards cloud gaming. Cloud gaming works by streaming a whole game through the internet so people can play their favorite games anytime, anywhere. However, it remains to be seen if people will welcome the technology with open arms — after all, it requires a fast and stable internet connection.

Continue Reading

Gaming

Final Fantasy VIII Remastered has a release date!

So soon yet, not soon enough!

Published

on

After our heartstrings were played with by the Final Fantasy VIII Remastered teaser, fans have swarmed with tons of memes predicting and wondering how specific scenes would appear with stunning new visuals. Well, our memes and dreams are about to either come true or get shut down because Final Fantasy VIII Remastered is getting released on September 3, 2019!

Final Fantasy VIII and why fans love it

Final Fantasy VIII was a game that plotted itself in a fantasy world while digging into an emotional story-line of war and love. The game focuses on a group of young mercenaries led by Squall Leonhart. They’re adventure begins with a striking conflict: Ultimecia. Ultimecia is a sorceress from the future who possesses Edea and wants to compress time. In this quest, Squall encounters friends who inevitably join his quest to keep the world in its balance.


Final Fantasy VIII was the first of its series to reinvent the active time battle wheel without ignoring its roots. The game allowed more customization which ultimately allowed players to work around weaponry, armor, and summons that drastically affected characters’ combat style. These seemingly small tweaks in gameplay gave players breathing room to pick how they wanted to play the game making it all the more immersive.

While its predecessor, Final Fantasy VII, had 3-dimensional models, it didn’t significantly refine designs as much as Final Fantasy VIII. Every element in the game expressed more detail with as much accessible technology as Square could get their hands on. From the planet that showed a level of meticulous detail we hadn’t seen in the series before, to the hilarious “you’re the best looking guy here” memes, Final Fantasy VIII was weirdly ahead with visuals at the time.

What’s new with Final Fantasy VIII Remastered?

First, and obviously, enhanced visuals. The announcement trailer that was revealed in E3 this year made it loud and clear that each element of the game — characters, enemies, objects, and summons — were all refined and enhanced.

Second, battle assists. Final Fantasy VIII Remastered allows you to activate a booster to max out health points (HP) and active time battle (ATB) bars that trigger limit breaks at any point players need. Regardless, you will lose HP when you get hit with a critical attack that renders more damage than your HP, or by lethal damage.

Third, turning off encounters. Final Fantasy VIII Remastered has setting you can use to allow you to turn off random encounters. This is incredibly useful when you’re out of potions, phoenix downs, and need to run to the nearest shop. This doesn’t apply for event battles that need to be done to further the game’s plot.

Fourth, battle speed boosts. The game lets you accelerate time by a factor of three. If you want to breeze through easy battles or rush through level grinding, this feature is useful. This feature isn’t applicable for certain scenes and movies.

Continue Reading

Trending