Gaming
ASUS ROG Phone 5 Series now official
Yes. Series. There’s more than one.

ASUS ROG just keeps upping the ante on their gaming smartphone. On its fourth iteration, the ROG Phone 5 (yes, it’s the fourth on the series despite the name), is as powerful as ever and now there’s three of them: ROG Phone 5, ROG Phone 5 Pro, and ROG Phone 5 Ultimate.
The upgrades mostly come in all the places that matter, but there’s also a new feature that takes inspiration from one of their gaming laptops. 😉
Still a specs beast
Let’s start with the things that all three members of the ROG Phone 5 series have in common — they’re all spec monsters. Here’s a quick and easy look at the kind of power and performance they’re packing:
Qualcomm Snapdragon 888 5G processor
Snapdragon Elite Gaming allows for ultra-smooth play at the highest possible HDR quality levels, with desktop-level capabilities. It also debuts Qualcomm Game Quick Touch that gives up to a 20 percent increase in touch responsiveness and lower latency.
There’s also a 35 percent increase in GPU performance and 25 percent in CPU performance. These are numbers based on ASUS ROG’s tests.
Upgraded GameCool 5 cooling system
GameCool 5 now has an optimum thermal structure featuring a centered CPU with the battery split into two parts, one located on each side of the CPU. This ensures the heat generated by the CPU is transferred to all the edges and corners of the chassis simultaneously for higher thermal efficiency.
The reshaped 3D vapor chamber and extensive graphite sheets also help to spread the heat evenly across the device to reduce heat build-up in the middle.
The completely revamped AeroActive Cooler 5 now intakes and expels more air directly onto the center of the phone — right where the CPU is –to drop CPU temperature. A little bummer though, as this will no longer come as a default accessory unlike in past models.
Armoury Crate new performance manager
The X Mode now has multiple system profiles to cater to a variety of settings and performance tuning tools. This lets users put to all of the phone’s RAM to good use. Speaking of RAM, the ROG Phone 5 Ultimate is seriously packing with its 18GB LPDDR5 RAM. Intense.
A performance display
The series has a 6.78” Samsung AMOLED display. For the refresh rate, it’s a whopping 144Hz and has a touch sampling rate of 300Hz. That’s super smooth and ultra-low touch latency.
The screen is also made with the toughest Corning Gorilla Glass Victus. It also has an always-on HDR tech that improves non-HDR visuals.
Battery king
The ROG Phone has always been a long-lasting device. That remains true with the ROG Phone 5. It has a 6,000mAh battery but now, ROG also made a few tweaks so it saves energy when it needs to.
These come in the form of software optimizations that limit the power consumption of inactive apps. ASUS says this gives up to 67 percent of power savings. There’s also charging improvements like a charging upper limit, steady charging, enhanced scheduled charging.
Speaking charging, there’s a bundled 65W HyperCharge adapter. They didn’t provide an estimate on how fast it goes from zero to 100 but 65W should be pretty fast even for a 6,000mAh battery.
New to ROG Phone 5 Pro and Ultimate — ROG Vision
Do you remember the AniMe Matrix on the ASUS ROG Zephyrus G14? The ROG Phone 5 Pro and Ultimate have something like that. It’s called the ROG Vision.
It functions similarly in that it gives another layer of personalization through an extra display at the back of the phone but this one isn’t built with mini-LED lights.
The ROG Phone 5 Pro features a color ROG Vision display, while the ROG Phone 5 Ultimate has a monochrome version.
Even more gaming centric features
ROG put extra care in making sure the ROG Phone 5 gives more control to the user. The AirTrigger 5 now gives the player four distinct ways to interact with the phone. Put the AeroActive Cooler 5 on and you get two extra physical buttons for a close-to-console gaming experience.
It also supports 10 different motion controls. ASUS cites a racing game as a scenario. Gamers can swivel the phone to steer or pull it towards them to brake. It might take a while to get used to but these seem like thoughtful additions.
Pro and Ultimate
Naturally the Pro and Ultimate versions have more to offer. Both versions of the ROG Phone 5 have hidden rear touch sensors which provide L2/R2-like functions similar to most game controllers.
GameFX audio
Rounding up the gaming experience is the audio. The ROG Phone 5 series now incorporates symmetrical seven-magnet dual speakers for truly balanced stereo sound effects. There’s also a 3.5 mm headphone jack, and a hi-fi-grade ESS DAC for lossless audio processing.
The AudioWizard audio-tuning app has also been completely revamped to optimize sound for different audio styles, including Game, Cinema, and Music settings.
Themes and customization
Like previous ROG Phones, you get the option to have the gamer-centric UI or the more toned down material design look. ASUS also partnered with some of the most popular game titles for different theme packs to give you more ways to spruce up the ROG Phone 5’s looks.
Colors, Configurations, and Pricing
ROG Phone 5
- Phantom Black and Storm White
- Up to 16GB RAM/ 256GB ROM
- Starts at EUR 799
- March 2021
ROG Phone 5 Pro
- Phantom Black
- Up to 16GB RAM/ 512GB ROM
- Starts at EUR 1199
- April 2021
ROG Phone 5 Ultimate
- Storm White
- Up to 18GB RAM/ 512GB ROM
- Starts at EUR 1299
- May 2021


Even though TEKKEN 8 is still miles away from being released, there’s no stopping the train on what you can expect. Starting off, no fighting game is complete without the list of fighters themselves. Of course, TEKKEN 8 is no exception to this. Several familiar faces have been revealed over the past few days, with more incoming.
Without further ado, here’s all the confirmed characters for TEKKEN 8 so far. Don’t worry, this list will be updated as more fighters and gameplay trailers are revealed.
Jin Kazama
Honestly, it wouldn’t be a modern TEKKEN game without the main protagonist himself, Jin Kazama. After spending most of TEKKEN 7 healing up and watching from the shadows, Jin is ready to strike back in honor of the Mishima Zaibatsu. Overall, he sports a much buffer look than before. Jin is now rocking the whites and reds compared to previous versions.
What makes Jin different this time around is how he’s harnessing the Devil Gene inside him to power his moveset. From the trailer alone, we see glimpses of the power he wields as he unleashes a barrage of attacks. Also, his character model even reveals one of his Devil’s wings, which most likely means he’s embraced the Devil in him.
Now, the one on our minds is, well, will the Devil Jin character from previous games also make its way onto this one?
Kazuya Mishima
In every TEKKEN game, someone portrays the ultimate villain that holds all the power and will not yield for anyone. For TEKKEN 8, that man is Kazuya Mishima, the leader of the G Corporation and Jin’s biological father. After the events of TEKKEN 7, Kazuya seemed more poised to take over the world than ever before with the G Corporation continuously waging war.
By this point in time, he has fully embraced the Devil and has since showed flashes of its power since TEKKEN 7. It’s not to say that just him alone isn’t already a ton to deal with, as his moveset is just as hard-hitting as before. With the addition of his Devil form as he enters his Heat State, it turns him into a wrecking ball of chaos.
Nina Williams
Nina Williams returns to the roster and is one of the characters that has appeared in every TEKKEN game since its release. The silent assassin has made quite the list of alliances and enemies through the years, and is on the hunt for her next target. However, after the events of TEKKEN 7 and her failure to locate Jin, she’s taking an approach from the shadows.
From a design standpoint, she loses the wedding dress she had on from the previous game and goes back to the leather jacket and purple dress — something familiar and comfortable. Moveset-wise, she retains the cat-like reflexes she showed off in previous titles and can throw punches with the best of them. Also, she had dual pistols now, so be careful when going up against her.
Paul Phoenix
Another staple of the TEKKEN franchise is Paul Phoenix, one of the hardest hitting fighters in the game. In fact, the trailer literally shows off his power as he brings a brick wall with him when he enters the battlefield. Although in TEKKEN 8, he grew his hair out and didn’t really bother to fix it in an upright position as his previous character models showed.
In terms of his moveset, the trailer makes it look as hard-hitting as before, if not more than that. You can tell that the man aged like fine wine in his combat, especially with all the punches he’s thrown. As seen in the last few seconds of the trailer, he even threw a punch that had so much power in it, it resulted in a sleeve getting ripped.
Marshall Law
One of the franchise’s key returnees from previous games is Marshall Law, Namco’s tribute to the legendary Bruce Lee. As with his previous appearances, he is agile, likes to take the fight to his opponents, and has an arsenal of moves relying on quickess and dexterity. In TEKKEN 8, however, it looks like his body has grown significantly.
Law maintains most of his moves from the previous games, with a bit of fine-tuning and power added to them given his growth over the years. Also, this game shows off his nunchakus which make a comeback after appearing as an item move in TEKKEN 6. Unlike that game, however, he only gets to use the nunchakus on specific moves instead of wielding it infinitely.
King II
Yes, for all the wrestling fans out there, King is back! And he is in much better fighting shape than ever before. Of course, the man still dons the same jaguar mask as his predecessor, and is hungry for competition wherever he goes. If all goes well, the eighth edition of the tournament will give him the glory he seeks.
As one of the franchise’s elite wrestlers, his moveset only improved from the previous games. He still boasts a series of gut-wrenching blows and grapples that turn the tide on his foes in combat. Also, he uses a variety of wrestling moves that fans will recognize from a mile away. This time around, as the trailer suggests, he adds more to his kit with moves from WWE superstars, Triple H (Pedigree) and Randy Orton (RKO).
Jack-8, Lars Alexandersson, and Jun Kazama?!
BANDAI NAMCO also released a Story and Gameplay Trailer to help build more anticipation on the upcoming fighter game, and shows what the TEKKEN Saga has in store for us. Also, this particular trailer showed us a few more characters to watch out for:
From this trailer, we can find two familiar faces in Jack-8 and Lars Alexandersson. The former is the eighth iteration of the JACKs since the first TEKKEN. For Jack-8, the main objective remains the same: destruction at all costs; it’s design to learn its opponents and strike at their core. For Lars, coming from the events of TEKKEN 7, the protector of Jin Kazama must now help him in his plot to overthrow Kazuya and put an end to the war.
Perhaps one of the biggest returns for TEKKEN 8 is Jin’s biological mother, Jun Kazama. She was presumed dead prior to the start of TEKKEN 3. Jun reunites with her now all-grown up son to help Jin find some form of inner peace. Whether or not she reunites with Kazuya has yet to be shown.
Let us know who you’re most excited to play for TEKKEN 8!

Video game dialogue gets a bad rep these days. Though a good number of titles come from acclaimed writers and storytellers, a sizable chunk can leave gamers grasping for a mute button. Now, in a move to streamline the writing process, Ubisoft has announced an AI writer to automatically create video game dialogue.
Conspicuously called Ghostwriter, the upcoming AI tool can create dialogue based only on a few prompts. Writers only need to input a character and the type of dialogue to create an exchange. The tool can create a few variations for writers to consider and edit as need be.
The tool wasn’t created to replace writers. Rather, according to the reveal, Ghostwriter will help writers focus on larger tasks like grander narratives and important cutscenes.
Currently, Ubisoft has not showcased any examples of how the writer can work. The company is still working on implementing the tool in its production cycles. With huge sprawling games, using an AI writer to streamline dialogue creation will help deadlines. However, it’s still an unknown whether the tool will improve quality as well.
Over the past few months, companies have tried creating their own takes on AI-based chatbots and creators. Ubisoft is the latest to integrate the technology into its own company and one of the first to try it in the gaming scene.
SEE ALSO: Assassin’s Creed Mirage, Red, Jade, showcased at Ubisoft Forward

Finally, it’s official. After a huge leak a few weeks ago, Valve has officially confirmed that Counter-Strike 2 is coming. And it’s coming fast.
On the last full day of Steam’s Spring Sale, Valve suddenly revealed its official plans for Counter-Strike 2. No longer just a rumor, the upcoming title will come this summer as a free upgrade for those who already own Counter-Strike: Global Offensive.
As was leaked previously, the title will come with several upgrades to the existing system. While it’s still the same formula underneath, Counter-Strike 2 will look and feel better than previous titles.
For one, smokes are now volumetric objects, meaning they can react to gameplay events naturally. If you shoot through smoke, the bullets can push a visible hole through the cloud. It will also fill spaces around objects more naturally.
The game will also feature graphical upgrades to the old titles. Classic maps have refreshed designs with better lighting, more realistic textures, and better reflections. Dust II, or de_dust2, looks absolutely amazing in its upcoming iteration. Smaller elements — such as UI and throwable effects — are also improved.
In terms of performance, Counter-Strike 2 is apparently going beyond tick rates. Though the previous leak hinted that the title might upgrade its servers to compete with modern shooters like VALORANT, the official update introduced “sub-tick updates,” a new engine which will supposedly make tick rates obsolete and gameplay more fluid.
Now, if you can’t wait for summer, the upgrade is already available today in a limited test. Valve will also release more updates for the game before it launches in a few months.
SEE ALSO: Counter-Strike 2 potentially ready for release soon
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