It’s easy to forget that there are a total of four members in this year’s Huawei Mate lineup. We have the Mate 20, Mate 20 Pro, Porsche Edition Huawei Mate 20 RS, and finally, the Mate 20 X.
While we more or less have a grasp of what the first three can do based on our reviews, the last one — unassumingly considered the gaming choice of the bunch — is definitely the most peculiar.
For one, it’s priced between the Mate 20 and Mate 20 Pro, while having the notch design and audio port of the former and class-leading rear cameras of the latter. At the same time, the Mate 20 X has the biggest screen and battery of the series, pegged at 7.2 inches and 5000mAh, respectively.
It’s massive in every sense of the word, and is practically a tablet compared to every other phone in the market. To make it stand out even more, Huawei equipped it with the world’s first liquid multi-dimensional cooling system that has a vapor chamber and graphene film in a smartphone, as well as powerful Dolby Atmos speakers.
So, how exactly is this positioned below the Mate 20 Pro? Well, it doesn’t have the sought-after under-display fingerprint scanner — instead going for a rear-mounted placement — and the OLED panel’s edges aren’t curved. Plus, the Mate 20 X settles for a slower 22.5W SuperCharge adapter and can’t do wireless reverse charging.
It’s confusing, but at the same time exciting. This is Huawei’s first high-end gaming smartphone, even though it doesn’t really look like one. The ROG Phone and Razer Phone 2 share that crown. Instead, the Mate 20 X is simply big… and I mean really big.
I can’t overstate enough how massive this is in my hand. I’ve used huge phones before like the Lenovo Phab series and whatever Galaxy Note I had at the time, but nothing matches the sheer mass this adds to my young wrists. It’s hefty too at 232 grams or about 50 grams more than the smaller Mate 20 phones.
This is, however, offset by the excellent multimedia experience. Not only are these stereo speakers the loudest I’ve ever listened to on a smartphone — even beating the power of the Razer Phone 2’s output — the Mate 20 X comes with an audio port on top, something the Mate 20 Pro misses out on completely.
It also helps that the notch is much smaller. It’s so negligible on this large panel that I don’t really notice it while watching videos or playing games. Again, this is something the Mate 20 Pro and its obtrusive notch can’t offer.
My only complaint pertains to the screen’s pixel density. While I normally prefer the 1080p standard for its sweet spot between sharpness and energy consumption, certain games don’t look that good when pixel peaking on such a wide display — more on this later.
Helping users grip the phone is a textured back similar to the regular Mate 20’s. The Mate 20 X comes in only Midnight Blue and Phantom Silver, the latter being exclusive to this specific model. Fortunately, a jelly case is part of the package for more grip at the expense of added bulk.
With all these details and differences out of the way, we go back to the question our title asks: Is this an underrated gaming phone? The short answer is yes. Longer answer: It depends on which games you play and how long you can handle such a large handset.
I played numerous games on the Mate 20 X, and the experience varied for each one, ranging from excellent to okay. Each title exposed the strengths and weaknesses of the phone’s gaming prowess.
Asphalt 9 is a perfect example of how ideal the Mate 20 X is for gaming. The 7.2-inch OLED makes each track feel so immersive, and the stereo speakers can cover an entire room when set to maximum volume, just as long as you don’t cover them accidentally with your palms. Since the phone is so wide in landscape orientation, it’s easier to press virtual buttons that are farther apart.
One of the challenges of Ragnarok M: Eternal Love is finding a phone that won’t skip frames while in crowded areas with lots of action, and making sure it won’t overheat at the same time. The Mate 20 X does this better than the Razer Phone 2 thanks to its cooling system and more efficient Kirin 980 chipset. I also liked how this Huawei phone got warm only in one small portion of the rear, to the left of the camera module.
Alto’s Odyssey is nowhere near as resource-intensive as the previous two games, but it definitely demands a strong audio-visual phone to look good. However, one thing that prevents the Mate 20 X from offering the best-possible experience is its lack of a faster screen refresh rate. Unlike the ROG and Razer Phones, Huawei settled for 60Hz here, which is pedestrian for gamer standards. It’s apparent in games like Alto’s Odyssey, which benefit greatly from refresh rates of 90Hz or above.
Here’s another game that would’ve benefited from a faster refresh rate, as well as greater pixel density. Because the display is so large and there are only 2244 x 1080 pixels, I could see lots of jagged edges on Pokémon Go. You could also blame the developer for not optimizing it on larger screens, but this is something the Mate 20 X should’ve anticipated, as well.
Another minor quibble happens while playing in vertical orientation. When doing so, I often cover the speaker on the bottom with my pinkie finger, as shown above. If I avoid placing any part of my hand underneath, I then have a tough time keeping the phone stable for games like Dragon Ball Legends, which require lots of tapping action.
As for battery life — a vital factor for any situation — the Mate 20 X lasts like it’s made out of batteries. The 5000mAh capacity is plenty and goes for over a day even with lots of video watching and gaming. I could play ten hours straight on this thing and it’ll still have over 20 percent left to call my mom and send that last Slack message of the day.
Does it take forever to charge, though? Not at all. Despite having a slower 22.5W SuperCharge adapter compared to the Pro’s 40W charger, I could still take the Mate 20 X from zero to full in one hour and 50 minutes, with the first 80 percent happening in the first hour alone. It’s just that last 20 percent that takes an additional 50 minutes.
From here on, everything else is pretty much like the Mate 20 and its Pro variant, from the processing power of the brand-new Kirin 980 chip to the class-leading cameras. You can read all about them in our dedicated Mate 20 and Mate 20 Pro reviews.
Here are some photos I took in between my gaming sessions. As you can see, they’re easily on the level of the more expensive Mate 20 Pro:
Is this your GadgetMatch?
As great as the Mate 20 X is in multiple aspects, its sheer size is enough of a deal-breaker to deter potential customers. I have relatively large hands but I literally can’t fully grasp this smartphone. Bigger isn’t always better.
However, if you must have the closest thing to a tablet that can handle any game with ease and kinda fit in your pocket, it doesn’t get much better than this. The loud speakers alone are worth the effort of carrying this beast around.
At the same time, the Mate 20 X squeezes itself into a tight spot. At SG$ 1,148, you may be better off getting the cheaper Mate 20 for its more pocketable dimensions; you could also add a little more for the curvier goodness of the Mate 20 Pro along with its faster charging and more convenient under-display fingerprint scanner.
Comparing it to other gamer-centric smartphones, the Mate 20 X has the clear advantage of having the best cameras of them all. Nothing else comes close, making this the best all-around device for both gaming and photography — a rare feat in the current market.
Editor’s note: Not mentioned in this review is Huawei’s newly released M-Pen. It turns this phone into a Galaxy Note competitor, although you’d have to carry the stylus with you since the Mate 20 X doesn’t have a dedicated slot for it. We didn’t get to test this, however.
Gaming
Kingdom Hearts IV gets new trailer, confirms Switch 2 release
Collection [I~III] launches October 8
Square Enix has released a new trailer for Kingdom Hearts IV, offering another look at Sora’s next adventure and confirming the game is coming to Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC.
Alongside the update, the company announced that Kingdom Hearts Collection [I~III] will launch on October 8, 2026 for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and Windows PC. Pre-orders are now open, while a free Nintendo Switch 2 demo for Kingdom Hearts III + Re Mind is available starting today.
Kingdom Hearts IV returns
The new trailer offers another look at Quadratum, the mysterious city first revealed when Kingdom Hearts IV was announced.
According to Square Enix, Sora will encounter new characters, visit new worlds, and awaken new powers as the next chapter of the long-running action RPG series unfolds.
The publisher did not announce a release date for the game, saying more details will be revealed in the future.
Kingdom Hearts IV will launch for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC.
Collection bundles the series’ major releases
Square Enix also confirmed that Kingdom Hearts Collection [I~III] brings together Kingdom Hearts -HD 1.5+2.5 ReMIX-, Kingdom Hearts HD 2.8 Final Chapter Prologue, and Kingdom Hearts III + Re Mind in a single package.
The collection includes Kingdom Hearts Final Mix, Kingdom Hearts Re:Chain of Memories, Kingdom Hearts II Final Mix, Kingdom Hearts Birth by Sleep Final Mix, Kingdom Hearts Dream Drop Distance HD, Kingdom Hearts 0.2 Birth by Sleep, Kingdom Hearts III, and the Re Mind DLC, alongside several movie and cutscene compilations.
The release marks the arrival of native versions of these titles on Nintendo Switch 2. Previously, the games were available on Nintendo’s platform through cloud versions.
Free demo available now
Players can download a free Nintendo Switch 2 demo for Kingdom Hearts III + Re Mind starting today.
The demo includes the opening portion of the game through Olympus, with save data carrying over to the full release. It also features a separate section set in Toy Box, the Toy Story-inspired world, although progress from that segment will not transfer.
Players who purchase the collection or Kingdom Hearts III + Re Mind will receive platform-exclusive Keyblades. Nintendo Switch 2 players get Long Night, PlayStation 5 players receive Midnight Blue, while Xbox Series X|S players receive Phantom Green.
Digital pre-orders on PlayStation 5 and Xbox Series X|S also include 48-hour early access for Kingdom Hearts Collection [I~III] and Kingdom Hearts III + Re Mind.
The latest Nintendo Direct delivered a pair of announcements for Final Fantasy fans, with Square Enix confirming the arrival of classic remasters on Nintendo Switch 2 and unveiling an all-new HD-2D adventure.
First, Square Enix announced that Final Fantasy X HD Remaster and Final Fantasy X-2 HD Remaster are coming to Nintendo Switch 2 on July 23. Both physical and digital versions will be available.
The release coincides with the 25th anniversary of the original Final Fantasy X launch in Japan. It also gives longtime fans and newcomers another way to experience two of the series’ most beloved RPGs at home or on the go.
Square Enix also released a new trailer alongside the announcement.
Final Fantasy Resonance launches this October
The bigger surprise from the showcase was Final Fantasy Resonance. It is the first HD-2D title in the Final Fantasy series.
The game launches on October 22, 2026 for Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC. The Steam version arrives a day later on October 23.
Square Enix will also offer a Digital Deluxe Edition with the base game and additional in-game items.
A Collector’s Edition is planned as well. It includes the game, an artbook, a soundtrack, and a promotional Final Fantasy Trading Card Game card.
A modern take on a classic Final Fantasy formula
Square Enix describes Final Fantasy Resonance as a celebration of both classic and modern Final Fantasy. The game combines retro-inspired HD-2D visuals with a strategic turn-based battle system that adds modern mechanics to the traditional formula.
Players can expect familiar series staples including chocobos, espers, and airships. The game will also feature appearances from iconic characters such as Cloud Strife, Tidus, and Warrior of Light.
While Resonance draws from the first story arc of Final Fantasy Brave Exvius, Square Enix says it is far more than a direct port. The title has been extensively rebuilt into a full-fledged console RPG experience.
More details about Final Fantasy Resonance will be revealed closer to launch.
Gaming
Dragon’s Dogma 2: Dark Arisen to launch on October 9
A massive expansion and a two-phase roadmap revealed
Capcom has officially announced Dragon’s Dogma 2: Dark Arisen, a massive new expansion slated to launch on October 9.
Arriving as a complete bundle, the title will mark the franchise’s highly anticipated debut on the Nintendo Switch 2, while simultaneously launching as separate expansion DLC for players on PlayStation 5, Xbox Series X|S, and PC via Steam.
The Dark Arisen expansion aims to enrich the base game’s dynamic fantasy world with three goals in mind: enhanced gameplay, expanded adventures, and enticing value.
Update roadmap underway
To prepare the realm for the expansion, Capcom has laid out a comprehensive, two-phase update roadmap for the base game:
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Title Update 3.1: Focuses heavily on immediate quality-of-life improvements, most notably more significantly accessible map traversal through highly requested Eternal Ferrystone.
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Title Update 3.2: Shifts focus toward system and engine adjustments; patch will deliver crucial performance and frame rate improvements, introduce additional save slots, implement system-level save adjustments, alter Dragonsplague mechanics, and further refine pawn and enemy actions.
Three major additions coming
When the expansion officially drops in October, players will be able to dive into a wealth of brand-new content built to push the Arisen to their limits:
- Forsaken Dominion: Players will travel to Norgan, a frozen, long-abandoned northern region of Vermund blanketed in heavy snow. Home to savage hordes and creatures of immense power, the Arisen must team up with an enigmatic figure named Eir to uncover the dark secrets of an undying Fallen Dragon.
- The Relic System: Defeating monsters and exploring the icy wastes of Norgan will yield powerful, hidden spoils of war known as relics. Taking these back to the Norgandian Settlement for appraisal unlocks high-tier gear boasting enhanced offensive and defensive capabilities.
- Lost Rites Dungeons: For those looking to truly test their mettle, the expansion introduces 12 unique dungeon challenges. Overseen by the Pathfinder, these trials task players with clearing deadly gauntlets to reclaim legendary, dormant treasures once wielded by past Arisens.
The robust character creator is also receiving an update with a fresh wave of hairstyles and tattoos via Meszeteres Cosmetics, giving players even more ways to personalize their Arisen and Main Pawn.
Pre-order bonuses and editions
Dragon’s Dogma 2: Dark Arisen will be available in both digital and physical formats. The standalone Switch 2 release will include both the base game and expansion content right out of the box, while existing owners on PS5, Xbox, and PC can simply purchase the separate expansion DLC.
Players who pre-order the digital version or secure an early physical copy will receive the Explorer’s Camping Kit, the Dragon’s Dogma Music & Sound Collection, and the exclusive Norgan Fashion Set: Northern Attire.
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