While we more or less have a grasp of what the first three can do based on our reviews, the last one — unassumingly considered the gaming choice of the bunch — is definitely the most peculiar.
For one, it’s priced between the Mate 20 and Mate 20 Pro, while having the notch design and audio port of the former and class-leading rear cameras of the latter. At the same time, the Mate 20 X has the biggest screen and battery of the series, pegged at 7.2 inches and 5000mAh, respectively.
It’s massive in every sense of the word, and is practically a tablet compared to every other phone in the market. To make it stand out even more, Huawei equipped it with the world’s first liquid multi-dimensional cooling system that has a vapor chamber and graphene film in a smartphone, as well as powerful Dolby Atmos speakers.
So, how exactly is this positioned below the Mate 20 Pro? Well, it doesn’t have the sought-after under-display fingerprint scanner — instead going for a rear-mounted placement — and the OLED panel’s edges aren’t curved. Plus, the Mate 20 X settles for a slower 22.5W SuperCharge adapter and can’t do wireless reverse charging.
It’s confusing, but at the same time exciting. This is Huawei’s first high-end gaming smartphone, even though it doesn’t really look like one. The ROG Phone and Razer Phone 2 share that crown. Instead, the Mate 20 X is simply big… and I mean really big.
I can’t overstate enough how massive this is in my hand. I’ve used huge phones before like the Lenovo Phab series and whatever Galaxy Note I had at the time, but nothing matches the sheer mass this adds to my young wrists. It’s hefty too at 232 grams or about 50 grams more than the smaller Mate 20 phones.
This is, however, offset by the excellent multimedia experience. Not only are these stereo speakers the loudest I’ve ever listened to on a smartphone — even beating the power of the Razer Phone 2’s output — the Mate 20 X comes with an audio port on top, something the Mate 20 Pro misses out on completely.
It also helps that the notch is much smaller. It’s so negligible on this large panel that I don’t really notice it while watching videos or playing games. Again, this is something the Mate 20 Pro and its obtrusive notch can’t offer.
My only complaint pertains to the screen’s pixel density. While I normally prefer the 1080p standard for its sweet spot between sharpness and energy consumption, certain games don’t look that good when pixel peaking on such a wide display — more on this later.
Helping users grip the phone is a textured back similar to the regular Mate 20’s. The Mate 20 X comes in only Midnight Blue and Phantom Silver, the latter being exclusive to this specific model. Fortunately, a jelly case is part of the package for more grip at the expense of added bulk.
With all these details and differences out of the way, we go back to the question our title asks: Is this an underrated gaming phone? The short answer is yes. Longer answer: It depends on which games you play and how long you can handle such a large handset.
I played numerous games on the Mate 20 X, and the experience varied for each one, ranging from excellent to okay. Each title exposed the strengths and weaknesses of the phone’s gaming prowess.
Asphalt 9 is a perfect example of how ideal the Mate 20 X is for gaming. The 7.2-inch OLED makes each track feel so immersive, and the stereo speakers can cover an entire room when set to maximum volume, just as long as you don’t cover them accidentally with your palms. Since the phone is so wide in landscape orientation, it’s easier to press virtual buttons that are farther apart.
One of the challenges of Ragnarok M: Eternal Love is finding a phone that won’t skip frames while in crowded areas with lots of action, and making sure it won’t overheat at the same time. The Mate 20 X does this better than the Razer Phone 2 thanks to its cooling system and more efficient Kirin 980 chipset. I also liked how this Huawei phone got warm only in one small portion of the rear, to the left of the camera module.
Alto’s Odyssey is nowhere near as resource-intensive as the previous two games, but it definitely demands a strong audio-visual phone to look good. However, one thing that prevents the Mate 20 X from offering the best-possible experience is its lack of a faster screen refresh rate. Unlike the ROG and Razer Phones, Huawei settled for 60Hz here, which is pedestrian for gamer standards. It’s apparent in games like Alto’s Odyssey, which benefit greatly from refresh rates of 90Hz or above.
Here’s another game that would’ve benefited from a faster refresh rate, as well as greater pixel density. Because the display is so large and there are only 2244 x 1080 pixels, I could see lots of jagged edges on Pokémon Go. You could also blame the developer for not optimizing it on larger screens, but this is something the Mate 20 X should’ve anticipated, as well.
Another minor quibble happens while playing in vertical orientation. When doing so, I often cover the speaker on the bottom with my pinkie finger, as shown above. If I avoid placing any part of my hand underneath, I then have a tough time keeping the phone stable for games like Dragon Ball Legends, which require lots of tapping action.
As for battery life — a vital factor for any situation — the Mate 20 X lasts like it’s made out of batteries. The 5000mAh capacity is plenty and goes for over a day even with lots of video watching and gaming. I could play ten hours straight on this thing and it’ll still have over 20 percent left to call my mom and send that last Slack message of the day.
Does it take forever to charge, though? Not at all. Despite having a slower 22.5W SuperCharge adapter compared to the Pro’s 40W charger, I could still take the Mate 20 X from zero to full in one hour and 50 minutes, with the first 80 percent happening in the first hour alone. It’s just that last 20 percent that takes an additional 50 minutes.
From here on, everything else is pretty much like the Mate 20 and its Pro variant, from the processing power of the brand-new Kirin 980 chip to the class-leading cameras. You can read all about them in our dedicated Mate 20 and Mate 20 Pro reviews.
Here are some photos I took in between my gaming sessions. As you can see, they’re easily on the level of the more expensive Mate 20 Pro:
Is this your GadgetMatch?
As great as the Mate 20 X is in multiple aspects, its sheer size is enough of a deal-breaker to deter potential customers. I have relatively large hands but I literally can’t fully grasp this smartphone. Bigger isn’t always better.
However, if you must have the closest thing to a tablet that can handle any game with ease and kinda fit in your pocket, it doesn’t get much better than this. The loud speakers alone are worth the effort of carrying this beast around.
At the same time, the Mate 20 X squeezes itself into a tight spot. At SG$ 1,148, you may be better off getting the cheaper Mate 20 for its more pocketable dimensions; you could also add a little more for the curvier goodness of the Mate 20 Pro along with its faster charging and more convenient under-display fingerprint scanner.
Comparing it to other gamer-centric smartphones, the Mate 20 X has the clear advantage of having the best cameras of them all. Nothing else comes close, making this the best all-around device for both gaming and photography — a rare feat in the current market.
Editor’s note: Not mentioned in this review is Huawei’s newly released M-Pen. It turns this phone into a Galaxy Note competitor, although you’d have to carry the stylus with you since the Mate 20 X doesn’t have a dedicated slot for it. We didn’t get to test this, however.
We’ve been calling PlayStation’s X button wrong all this time
Regardless of which gaming console you have, the X button unites us all. Every console available today — the PlayStation 4, the Xbox One, and the Nintendo Switch — has some form of the same button. That said, what do you call it? Both the Xbox One and the Nintendo Switch use other letters — Y, A, and B — for their other buttons. Naturally, majority vote calls for pronouncing it as the “ex” button.
However, Sony doesn’t use the same letter scheme. Instead of letters, the PlayStation’s DualShock controller uses shapes: Triangle, Circle, Square… and X? Do we still call it the “ex” button? According to the official PlayStation Twitter accounts, absolutely not.
In a now-infamous series of tweets, Sony has laid down the verdict in an argument we’ve probably never even thought about. Apparently, PlayStation users should pronounce each button according to their respective shapes. According to that logic, the X button should be called the Cross button.
As you might expect, the revelation didn’t go well with the gaming community. Twitter users have outrageously and creatively expressed their dismay.
What do you call it?
— PlayStation (@PlayStation) September 7, 2019
In response to the outrage, the PlayStation account posted a three-option poll asking what gamers call the controversial button. The more traditional X button won by a landslide: 81 percent. Meanwhile, a joke answer — “+ rotated 45°” — got 11 percent of the votes. The “correct” answer — “Cross” — got only 8 percent.
That didn’t stop the memes. Twitter user @TheDrencom posted a more hilarious compromise. PlayStation even retweeted and allowed the weird alternative. Should we call it the “no pizza” button?
The actual names of the PS buttons pic.twitter.com/pCK0RK3cPB
— Drencrom (@TheDrencrom) September 5, 2019
The Cross button’s supporters also had a few things to say in their defense. Based on the actual geometry of the icon, it’s more accurate to say “Cross,” rather than X.
Because this debate grinds my gears, I'll finish it once and for all:
– Crosses have the same distance between each stick.
– Crosses form a square.
– Exes don't have the same distance between each stick.
– Exes form a rectangle.
Basic geometry. pic.twitter.com/gz8jCJd3Bn
— nєrσ αgєnt crímsσn (@SIECrimson) September 5, 2019
Of course, Sony owns the PlayStation. They can call it whatever they want. Still, the console already has a massive following calling it by a more ubiquitous name. Are you going to call it the Cross button now?
From Jedi to Avenger, Lenovo announces AR game Marvel: Dimension of Heroes
Your turn to save the world
dLenovo made us live our Jedi dreams in 2017, now they want us to be an Avenger. Announced at IFA 2019 is the company’s follow-up to fan favorite AR game Star Wars: Jedi Challenges — they’re taking us to another universe with Marvel: Dimension of Heroes.
The hardware you’ll need
Much like Jedi Challenges, you’ll need nearly the same hardware to make Dimension of Heroes work. There’s the Lenovo Mirage AR headset, the Tracking Beacon, and instead of a Light Saber replica, you get a pair of Universal Controllers.
Of course you’ll also need a compatible smartphone to run the game. Basic requirements are as follows: Has to be larger than 4.3 inches to align with phone tray display cutout. For iOS devices, it has to have at least a 1.4 GHz Dual Core chip along with 1GB RAM. For Android phones, it needs at least a 2.0 GHz Quad Core chip with 2GB RAM. You can check the full list of compatible devices at lenovo.com/miragear.
Play as your favorite Marvel Superhero
There aren’t a lot of details available as to how the game will play out. The only clue so far is that you have to “defend your reality” as any of the six superheroes headlining the game. The six are original Marvel Cinematic Universe (MCU) Avengers Captain America and Thor, Captain Marvel, Black Panther, Doctor Strange, and Star-Lord from Guardians of the Galaxy.
Fans of the MCU should easily recognize the mentioned superheroes as they prominently feature in the last two Avengers films — Avengers: Infinity War and Avengers: Endgame.
In early 2018, I had the chance to speak with some Lenovo Executives and they did mention working on a Marvel AR game. More popular characters like Iron Man and Spider-Man were mentioned but they’re noticeably missing in this lineup.
Sony announces NBA 2K20 Bundle for PS4
Welcome to the next chapter
With the release of NBA 2K20 looming, Sony once again comes up with something a little extra. The annual release of 2K Sports’ iconic basketball game comes with news of new features and more enhanced gameplay. And as always, if you haven’t had a chance to own a PlayStation 4 yet, Sony has an offer you quite possibly can’t resist.
To celebrate the upcoming release of NBA 2K20, Sony reveals a special NBA 2K20 Bundle for the PlayStation 4. The packages includes a PS4 unit, two DUALSHOCK 4 wireless controllers, and a copy of NBA 2K20. This bundle best fits an entire family affair that can’t wait to play their favorite NBA teams and players.
NBA 2K20 features more enhanced gameplay than ever before. If the PlayStation 4 demos serve as any indication, a new MyPlayer experience gives you more control than ever before. You can choose from several different player archetypes and buff your stats to produce the ultimate MyPlayer!
Apart from this feature, you get a chance to use your favorite NBA and WNBA players and teams. Players like the WNBA’s Candace Parker and A’ja Wilson are all available, along with your favorite NBA superstars like LeBron James and reigning league MVP Giannis Antetokounmpo.
As of writing, NBA 2K20 will be available on September 6. But, if you want to get your hands on this huge offer, you won’t have to wait a bit longer. The NBA 2K20 Bundle will be available early this month, and you can get yours for PhP 19,990.
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