I’ve used a Huawei flagship for four long years, and I’m now looking to upgrade my current daily driver — the Huawei Mate 20 Pro. Admittedly, Huawei’s lack of Google Mobile Services made me look elsewhere. I can’t survive without Google, unlike others. Hence, I was elated to try the Samsung Galaxy S20.
Three months in and I find myself wondering, is it still “the one” to buy when there are so many options to choose from? And is it anyone’s GadgetMatch? Let’s find out in this review, or rather, my experience with it as my daily driver for three months. But first, let’s have a refresher on its looks!
Wonderstruck
When I first saw the Galaxy S20 series, I was enchanted by its charming colors: Cloud Pink, Cloud Blue, and Cosmic Gray. I was pining for Cloud Blue but I got Cloud Pink instead. But who am I to complain? I’m still trying out the smartphone I fell in love with at first sight.
Samsung maintained its design language albeit it’s subtly refined in the S20. For starters, the corners are more rounded compared to the S10. It was comfortable and I found myself glued to my phone, unable to let it go.
On the right side, buttons are now simplified. Now, there’s only two — one for the power button and one for the volume rockers. There’s also a subtle accent wrapping the buttons, exuding a sleek look.
The top side contains the SIM card slot and an inconspicuous earpiece, keeping it clean and smooth.
Meanwhile, the bottom features the speaker grilles, a USB-C port, and another earpiece. Overall, Samsung’s refined design for the S20 made it look and feel posh. The subtlety in its design is effing attractive.
You’re so gorgeous
The S20 has an alluring display, better than my previous handset. Coming from a 6.39-inch OLED screen, it was a treat to use the S20’s 6.2-inch Dynamic AMOLED 2x screen.
Its curved display is still here, but it’s hardly curved anymore. Samsung offered a middle ground for those who like and dislike curved screens, so everyone can enjoy this beaut. Although, a punch-hole in the middle of the screen might be distracting to some.
Honestly, Samsung’s punch-hole struck a balance though it still grabs attention over a light interface, like Facebook. If some of your preferred apps support Android 10’s dark mode or have their in-app dark mode setting, utilize it. Your eyes will thank you later!
I’m captivated by you like a fireworks show
It’s important to invest in a smartphone with an astounding display; something that captivates us and makes us want to look at it all the time. After all, we spend most of our time looking at screens.
The S20’s screen has HDR10+ support, perfect for your entertainment needs. It’s marvelous, impressively vivid, and cinematic — what else can you ask for?
Moreover, the S20’s screen supports 240Hz touch-sensing rate. You can choose between two refresh rates for your screen: 90Hz using HD+ resolution, and 120Hz using FHD+ resolution.
Frankly, I didn’t care about refresh rates. What’s the fuss when you’re not a gamer, right? But experiencing it first-hand, I finally understood why people are obsessed with it.
I have only used the phone as a companion to my life’s shenanigans. Despite not being able to use 120Hz on games that would take advantage of it (if there’s any), I was still spoiled.
Browsing, scrolling, and navigating apps on my phone is such a pleasure. Once you go 120Hz, there’s just no turning back.
I see sparks fly whenever you smile
In lieu of hideous camera placements being used nowadays, Samsung is using a bigger, rectangular module that’s already sported by some of its smartphones.
There’s a reason why Samsung uses a bigger bump: to house larger sensors. By now, I’m certain you know the S20 uses a triple-camera setup on its rear. There’s a 12-megapixel main camera, a 64-megapixel telephoto lens capable of up to 3x hybrid optical zoom, and a 12-megapixel ultra-wide-angle lens.
But let’s forget the numbers and see how it actually fares. There’s a saying that “results speak louder than its numbers.” I think I coined that.
I mostly judge a camera’s ability to produce mouth-watering photos sans using built-in filters. Laudably, the S20 produced vibrant and well-balanced food photos in different lighting conditions. You can post-process the photos to accentuate its details and colors.
Besides, it works wonders when taking photos of my friends. Whether it’s backlit or indoor shots, you can expect the S20 to deliver terrific photos apt for the ‘gram.
The S20 works as a travel companion, too. I’ve used its 3x zoom and wide-angle mode, capturing different moods and perspectives for travel photos.
Speaking of wide-angle, I love this feature more than the zoom. It’s best used during your travels to showcase a place’s charm.
Selfies are an absolute bomb despite sporting a mere 10-megapixel front camera. Even in low-light conditions, the front camera produced vibrant photos albeit it’s still far from being praise-worthy.
We were in screaming color
My friends and I struggled using the front camera in low light conditions, so we opted to use the rear camera and a timer. Still, the S20 produced well-lit, striking, and detailed photos, even though we didn’t use Night Mode.
If you’re a Night Mode fan, take advantage of the wide-angle feature to add perspective to your shots. Additionally, the S20 provides stabilization to aid you while using Night Mode. You don’t have to hold your breath now when taking handheld photos.
At utmost darkness, the S20 still captured a well-lit scene using Night Mode. For zoomers, you can utilize its 30x zoom, although you might not like the results compared to when you use a Huawei P40 Pro.
Like a rainbow with all of the colors
The S20 is capable of recording 8K videos and 4K resolution on both its front and rear cameras. However, I only used 1080p to document a weekend getaway. After all, who needs 4K or 8K right now?
Furthermore, I edited this one-minute video using cut-to-cut clips I’ve taken through Adobe Premiere Rush for Samsung, an app exclusively found on the Galaxy Store.
It’s a cruel summer with you
My experience with the S20 resembled my erratic relationship with the last person I dated. Sometimes I adore it, sometimes I’m confuzzled.
Par exemple, apps like Twitter suddenly stop refreshing, requiring a reboot. The phone also heats up quickly. A lot of S20 users in online communities are also complaining about how you can fry an egg using the phone’s intensive heat.
The heat is most felt when you’re doing memory-consuming tasks like video editing. If Samsung didn’t opt for the Exynos 990 chipset for its global units, I’m certain people wouldn’t struggle with heating issues.
This wasn’t something I experienced when I used the Galaxy A71 which sported Qualcomm’s Snapdragon chipset. Back then, the midranger ran Black Desert Mobile — a highly graphics-intensive game — without hiccups.
Samsung placing an Exynos chipset for its global units while using Snapdragon for US variants feels like Samsung only cares about the US market.
I love you and that’s all I really know
But those are the only flaws I encountered. For the most part, navigating the S20 is splendid and buttery smooth. It’s the reason why I stuck with it. After all, it still gave me reasons to love it.
And like a bloody martyr in love, I chose to gloss its shortcomings since I’m head over heels with the experience. First, it has a smooth and seamless navigation. There’s also an apps edge feature allowing quick access to my favorite apps. The 120Hz refresh rate helps against exhausting my eyes when scrolling, too.
The S20 runs One UI 2.0 based on Android 10. It’s cleaner and contains less bloatware. It’s also equipped with 8GB of RAM and 128GB built-in storage, offering the right amount of speed you’d expect from a flagship smartphone.
There are Samsung staples that I relish, too. For instance, Samsung Members offer great deals from spas, resorts, cafes, and even restaurants.
Lastly, there’s an AR Emoji, which made me fond of creating avatars. I find it’s an ideal response whenever I don’t have a precise GIF to articulate my emotions during a conversation.
A nightmare dressed like a daydream
I can’t refute how the heating issue is a dealbreaker for a lot of people. When push comes to shove, consistent heating can potentially damage the battery.
The S20 sports a 4,000mAh battery, expected to last for a day for power users. During my stint, the S20 lasted up to ten hours from the full battery down to fifteen percent. It’s somewhat momentary, but the S20 kept up with my nonstop usage for eight hours.
Samsung has a dreadful case when it comes to battery life, which is why you need little tricks to improve it. However, it’s the high refresh rate that took the most toll on my handset’s battery life.
While I’m genuinely happy to have the S20 accompany me throughout the day, the battery started deteriorating three months later. It dips for two to three percent in just an hour despite being on standby and only keeping the WiFi on.
Thankfully, it charges fairly quickly over Power Delivery 3.0 using a 25W adapter and a nice, thick USB Type-C to Type-C cable. You just need to charge it for at least an hour and a few minutes.
One second it was perfect, now you’re halfway out the door
Wistfully, the S20 doesn’t have a headphone jack but you can use any Type-C cable, in case you’re still using wired earphones. If you already went wireless, it’s common knowledge that Samsung has its own line of wireless earbuds.
Pairing the Galaxy Buds with the S20 is effortless, and the sound quality is clear and loud. The connection is consistent, too. It’s not flaky, unlike the person I last dated. Having a consistent connection is important for me, especially when working (or dating).
It’s agonizing when the music suddenly stops because of poor connection with the handset (as I’ve experienced using the Mate 20 Pro). Even in relationships, you’d hate it when the guy suddenly ghosts you, right?
If you want to live your life out loud, the S20 is equipped with a stereo speaker setup tuned by AKG. It’s loud enough to fill the bathroom with your favorite tunes.
I found myself using just the S20 instead of bringing my House of Marley speakers during late night showers. Oh, it has an IP68 rating, too. You don’t have to worry about your phone getting wet!
You and I will be safe and sound
It’s always nice to feel secure — whether it’s on your device, your home, or your relationships. For a flagship smartphone, expectations should be high when it comes to security and peace of mind.
First, the S20 had an IP rating, ensuring protection against the elements. Accidents do happen, mostly during night outs where you spill your drink over your phone.
Next, it has three types of device protection: in-display fingerprint scanner, the usual password-protection, and facial recognition. All forms of protection work fast, requiring minimal effort to access your phone. If you have trouble reading your fingerprint scanner, you might need to read this little trick.
Apart from physical security, I care about my online security now more than ever. While I’ve been privy of ways on how to keep my accounts secure, I still rely on my handset to keep me safe and secure. Thankfully, Samsung cares about security as much as I do. It even has its own security platform and solutions!
For starters, you can utilize Samsung Pass much like Google Passwords to keep your accounts safe and remember your login info again for easier access next time around. Then, there’s Samsung Knox — which I only learned from a data and security conference held in 2019. I even talked about how Knox is the one thing that keeps Samsung apart from other brands in an exclusive interview.
In a nutshell, Knox is a fail-safe to protect your data. Learning about it made me appreciate the thought Samsung puts in its smartphones. It’s always the little things that make us fall in love with a brand even more. How can you not love something (or someone) that made you feel safe and sound?
Can you be my, my, my lover?
This is where the “Is it your GadgetMatch?” part comes in. The Samsung Galaxy S20 is still one of the best flagships you can get in 2020, hands down. It’s the perfect paradigm of a smartphone; everything just works with little effort on your part.
Priced at PhP 49,990, it’s ideal for those who want to upgrade from their Galaxy S8 or S9. It’s also suitable for those who want to jump from midrange to the flagship category, especially if you have the money to burn.
For former Huawei users who are looking for a flagship alternative that has Google (aka me), it’s an excellent choice.
If you prefer a bigger handset, there’s the S20+. Then, there’s the S20+ Ultra, in case you need a monster phone. If you still don’t know which Galaxy S20 is your GadgetMatch, you can read our brief comparison.
Alternatively, those who aren’t loyal to Samsung might find the OnePlus 8 Pro and Xiaomi Mi 10 Pro as viable options. Both phones offer the same flagship experience and prowess, but at a much affordable price.
You can purchase the Samsung Galaxy S20 at Samsung’s online store and its authorized retailers like Abenson and MemoXpress. It’s available in Cosmic Black and Cosmic Gray.
There’s a very specific thought that came to mind the moment I finished Marvel’s Wolverine.
“Damn, we finally have a pretty darn good Wolverine that’s not Hugh Jackman.”
I have nothing but respect for what Hugh Jackman has done with the character over the past two decades. His portrayal has shaped how a lot of people see Wolverine. But after all that time, it’s refreshing to see another actor take a proper swing at James Logan Howlett.
Liam McIntyre is fantastic here.
This isn’t exactly a live-action adaptation, but it’s about as close as you can get to having an actor perform Logan and Wolverine without putting a camera in front of him. And my god, does he perform.
McIntyre gives Logan a range of emotions that I wanted to see from the character. He isn’t just a dude acting all tough. He’s a man piecing together broken memories, balancing found-family relationships, and trying to be kind and helpful without ever becoming sappy.
For a story-driven action game like this, that’s important. Your lead can’t be insufferable when you’re going to spend more than 20 hours with him.
Thankfully, Logan is someone you can root for while he’s being a total badass.
That’s really what Marvel’s Wolverine is: a blockbuster you get to play.
A formula that works
When I first started playing Marvel’s Wolverine, I wasn’t convinced it was particularly great.
It felt familiar. Formulaic, even.
But then, after a while, I couldn’t put the controller down. That changed my mind pretty quickly.
I’m a binge watcher. If a narrative is engaging, I’m hooked. This is why I gravitate toward story-driven games, especially the kind of games that have become the money-makers for PlayStation.
Marvel’s Wolverine scratches that exact itch.
The story pulled me forward. The characters kept me invested. The combat was fun. And the set pieces are absolutely bat-shit insane.
It’s a perfect blend of all of those things.
The 21-hour campaign didn’t feel like a 21-hour campaign. It felt like I was binging an interactive, movie-quality TV series with hour-long episodes. I kept telling myself I would stop after a chapter, only to find myself wanting to see what happens next.
There were nights when I stayed up longer than I normally would just to make sure I reached a natural break point.
That’s a pretty good sign.
The funny thing is that I could still see the formula while playing it.
There are story beats you can probably figure out ahead of time. If you’ve played Insomniac’s Marvel’s Spider-Man, you might even recognize some of the ways the studio likes to structure its stories. As someone who’s been exposed to plenty of superhero stories, there isn’t much here that I would call life-changing or groundbreaking.
But it doesn’t really need to be. The execution is what makes it work.
Insomniac understands how to make these games feel like movies that you play. It understands compelling storytelling, character work, proper pacing, and dynamic gameplay.
More importantly, it understands when to let you breathe.
Knowing when to slow down
The rhythm of Marvel’s Wolverine is one of its biggest strengths.
You’ll go through a quiet character moment. Then you explore a little. There’s some dialogue. The action picks up. A fight escalates. And suddenly you’re in one of the game’s massive set pieces.
Then it lets you breathe again.
That sounds simple because it is. But getting that rhythm right is harder than it looks.
There were moments when I thought a fight was going to go on forever. Then it would stop right when I started thinking that.
The game knows when you’ve had enough.
That matters because Wolverine’s combat can get pretty intense.
But because the combat sections are spaced out properly, I was almost always looking forward to the next group of enemies I could mow down.
The quiet moments are just as important. I absolutely loved them.
They give you a breather from the violence, but they also help steady you on where the story is going. The action, violence, character work, and jaw-dropping set pieces all serve each other.
It’s a balance Insomniac executed fantastically.
This is Wolverine as a combat fantasy
If there’s one thing I think Insomniac absolutely nailed, it’s the feeling of unleashing Wolverine in combat.
Playing as Spider-Man in Insomniac’s games gives you an especially strong connection to the character because his traversal is so unique. Swinging through New York is such a huge part of what makes you feel like Spider-Man.
Wolverine doesn’t quite have that.
He’s more ground-bound, and that means some of the experience feels closer to playing a traditional hack-and-slash character.
But when the fighting starts, it’s a different story.
I felt like a savage force of nature wailing on enemies.
The game gets the important parts of Logan’s physicality right. His aggression. His durability. His healing factor. His claws.
Even the Rage system makes sense.
I particularly love how Rage feeds into his healing factor. That gameplay loop feels like a fantastic implementation of his mutant abilities. You’re building Rage, using it to stay in the fight, and generally making Wolverine feel like the nearly unstoppable force he’s supposed to be.
I do wish Rage felt a little more feral, though.
Wolverine is still pretty much in control when Rage kicks in. You deal more damage, but I was hoping for something that made it feel like Logan was losing control a little bit.
Maybe that’s asking for too much. I’m no game developer.
But it would have been an interesting way to express what Rage means for Wolverine beyond simply making him stronger.
Getting better feels good
The combat has enough going on to support a campaign that stretches beyond 20 hours.
Techniques become instrumental in making you feel like you’re getting better at combat. Adaptations let you build Logan around how you actually play.
I’m not particularly good at dodging and parrying, so I leaned into a tankier build. I equipped Adaptations that helped me absorb hits and extended the parry window because parrying is an important combat mechanic.
And whenever I successfully pulled off a parry, I felt like a complete badass.
That’s a good feeling to have several hours into a game.
The combat loop itself can naturally become repetitive. You’re fighting enemies, building Rage, using Techniques, and mixing up your combos.
But I never really got tired of it.
The one exception was a wave-based challenge that asks you to fight through a ridiculous number of enemies. Getting to the highest rank takes around 45 waves, and I could already feel my hands hurting around Wave 30.
That’s the kind of challenge you need to prepare for. Take it on, then take a break.
Thankfully, that was the only part of the combat that felt genuinely tiring to me.
And yes, if you’re here for the blood and gore, you will not be disappointed.
I’m not even that big a fan of excessive violence, but it works here.
There’s a famous Wolverine line about being the best at what he does, even if what he does isn’t very nice. The violence in this game supports that idea to a tee.
Marvel’s Wolverine earns its M for Mature rating.
Logan’s story is more personal than it looks
Wolverine being a superhero is the draw.
But underneath all the claws and mutant powers, this is really a story about a man trying to figure himself out.
It’s important to know going in that this is a pre-X-Men story. The game doesn’t immediately throw you into the familiar X-Men setup you might expect.
Instead, Logan is piecing together who he was, who he’s been, who he is, and ultimately who he wants to be.
It just happens to take place in a world where mutants exist.
I was never the biggest Wolverine fan. In fact, I hated how the live-action Fox movies treated him as the X-Man when the X-Men have always been an ensemble to me.
I say this as a Cyclops fan.
God bless Hugh Jackman and everything he has done for Wolverine, but his portrayal inevitably shaped the character’s place in popular culture.
Insomniac’s Logan feels a little different — and maybe the fact that he’s canonically a “short king” here makes him seem more appropriate.
He’s a man trying to do right by the people around him while also trying to figure out how to do right by himself.
He’s broken. His memories are fragmented. He has people around him that he cares about. And underneath the rough exterior is someone who is simply trying his best to make sense of his present reality.
That made him surprisingly easy to root for.
Jean Grey is having a moment
And then there’s Jean Grey.
I did not expect Jean to become one of my favorite parts of Marvel’s Wolverine.
But here we are.
I think a lot of people primarily know Jean through a few familiar ideas. The love triangle between Scott and Logan. The Phoenix. Getting overwhelmed by her powers.
The 1990s animated series had plenty of moments where Jean felt weak, while the live-action movies eventually speed-ran toward the Phoenix side of the character.
Marvel’s Wolverine gives her room to simply be Jean.
She’s headstrong. She can take care of herself and the people around her. She has her own motivations and a steadfast desire to protect her found family of mutants.
She can hold her own in a verbal spat just as easily as she can throw down with her mutant abilities.
She could just as easily have been marketed as the second lead of this game.
She’s fantastic.
Easily one of my favorite versions of Jean Grey.
And I think she’s about to get a lot more fans.
Between Sadie Sink’s Jean in Spider-Man: Brand New Day and this version from Insomniac, Jean Grey is suddenly having a moment.
I just don’t think we’ve gotten enough versions of Jean where she gets to be her own person.
Here, she is.
And she’s also incredibly charming.
A world that doesn’t need to be open
One thing I appreciate about Marvel’s Wolverine is that it doesn’t feel like Insomniac looked at its previous games and decided everything had to become bigger.
This isn’t an open-world game and that’s perfectly fine.
Not everything needs to be openworld.
The structure actually reminds me more of Ratchet & Clank: Rift Apart than Marvel’s Spider-Man. You move through contained environments, but they don’t feel like one long tunnel.
The locations are distinct. There’s room to explore. There are things to find. And the optional activities are tied to gameplay mechanics, which makes them feel more useful than simple checklist items.
Madripoor was especially memorable to me.
Part of that is because it’s a Southeast Asian-adjacent location, and that’s where I’m from. I’d love to see a more fully explorable version of Madripoor someday.
The game’s global structure also reminded me a little of how Captain America: Civil War handled its different locations.
The game also has plenty of little X-Men winks that made me go, “I understood that reference.”
The Mission Replay screen also recreates that famous meme of Logan lying on his bed and staring at a framed photo.
They did the Wolverine meme lol https://t.co/3kSO4i3n0t pic.twitter.com/bvc5q1A8Ye
— Genki✨ (@Genki_JPN) August 28, 2026
These touches never feel like they’re there just for the sake of checking a box. They add personality to the world and make it feel like Insomniac understands the character and the people who have grown up with him.
It makes the adventure feel bigger without forcing the game to become a massive open-world playground.
That’s the right choice for this particular story.
The blockbuster moments
The set pieces are where Marvel’s Wolverine really goes for it.
There are plenty of moments where you might just stop and think, “Woah.”
The action is high-octane. The spectacle is ridiculous. And there are sequences that genuinely made me want to shout at the screen.
The motorcycle sections are probably what I’ll remember most.
I sucked at them but they were fun as hell.
That’s a pretty good description of a lot of the game’s biggest moments. They’re designed to make you feel like you’re inside a giant action movie, and they succeed.
What’s important is that the spectacle never felt disconnected from the rest of the game.
The quieter scenes prepare you for the big moments. The story gives them context. The combat gets you there.
Everything serves everything else.
And after 21 hours, I wasn’t thinking about which individual feature was the most innovative.
I was thinking about the experience as a whole.
A complete package
Another thing Insomniac gets right here is what happens after the credits.
Marvel’s Wolverine feels complete.
You can replay missions and go back for objectives you missed. There’s Photo Mode. There’s New Game Plus available right away. There’s optional content waiting for you.
You have plenty to do even after the credits roll.
That’s especially notable because the lack of New Game Plus and limited post-game content were among the major criticisms of Marvel’s Spider-Man 2. Wolverine addresses those concerns from day one.
Personally, I want to go back through the other missions before jumping into another full playthrough. And when I do replay the game, it won’t necessarily be because I want to discover some completely different combat experience.
I just want to experience the story again.
That’s something I tend to do with Insomniac’s games.
Not groundbreaking. Just really, really good.
If I had to point to the biggest weakness of Marvel’s Wolverine, it’s predictability.
Nothing here feels particularly groundbreaking or new.
The story doesn’t have a lot of twists that genuinely surprised me. There are plenty of story breadcrumbs that make it possible to figure out where certain things are heading.
But by the time I reached the end, I didn’t really care.
The execution was good enough that I was hooked regardless.
And the game leaves plenty of room for what Insomniac could potentially do next.
I can’t say much more without getting into spoiler territory.
Let’s just say I’m a thousand percent excited.
The one character I genuinely wish had gotten more to work with is Lady Deathstrike.
Her hatred for Logan makes sense within the story, but she felt too one-note to me. Her background suggested there could have been more there, and I don’t think the character quite got the material she deserved.
That’s about as far as my major complaints go.
Combat can be repetitive because combat is naturally going to be repetitive. The game isn’t reinventing the genre.
But nothing became egregious enough for me to point at and say, “This is a problem.”
That’s because Marvel’s Wolverine is remarkably consistent.
Wolverine knows what it wants to be
Marvel’s Wolverine isn’t the game that will fundamentally change how we think about superhero games.
It doesn’t need to be.
It’s a pretty darn awesome action game that feels like a movie.
More importantly, it’s a game that understands the character it’s trying to portray.
When you’re watching Logan piece together his memories, trying to understand the people around him, or figuring out what kind of person he wants to be, the game gives you room to care about him.
When the claws come out, it lets you become a savage force of nature.
Then, when you’ve had enough, it gives you a quiet moment to breathe.
That’s the formula. It’s familiar. It’s predictable. And it works. Really, really well.
I started Marvel’s Wolverine thinking it was simply another polished PlayStation blockbuster.
By the time the credits rolled, I had spent 21 hours completely hooked.
I sat for about two hours afterward just taking the whole thing in and sorting through my thoughts.
Whew.
What an experience.
Marvel’s Wolverine reminded me why I keep coming back to story-driven action games in the first place. It doesn’t need to reinvent the formula. It just needs to execute it well enough that you forget you’re playing a game and get completely swept up in the experience.
That’s exactly what it did to me.
Marvel’s Wolverine isn’t groundbreaking. It doesn’t need to be. It’s just damn good at being the kind of game I want to play.
GadgetMatch verdict: Swipe Right.
Marvel’s Wolverine is one of the very best at what it does. And what it does is pretty astonishing. It delivers a polished, cinematic, character-driven experience that makes it very easy to lose 20-plus hours to it.
Lifestyle
Setting your bedsheets ablaze with the Lovense Solace Pro
The closest proxy I could find where I’m guilty as sin
For almost a decade, I’ve reviewed gadgets. I used to tell people some of them are easy to evaluate. Switch them on, test what they can do, decide if they’re worth your money.
A few years ago, I dabbled in the intersection of pleasure and technology. I hadn’t thought about testing another intimate device until the Lovense Solace Pro was offered to me during a trip to London.
Writing about it felt unexpectedly difficult. It’s a piece of technology built explicitly around intimacy, and I had just parted ways with someone I loved deeply.
It feels surreal to write about physical pleasure when your heart is somewhere else entirely. In between panic attacks, I found myself seeing visions, longing for trysts without ever touching his skin, indulging in fatal fantasies that gave way to labored breath.
No one warns you how grief blurs the line between wanting to be touched and refusing it entirely. I craved connection; I just couldn’t bring myself to ask for it from someone real.
In a moment of raw vulnerability, I reached out to the Lovense Solace Pro. It was the closest proxy I had to an experience I genuinely wanted with someone who was no longer there.
Guilty as Sin?
This wasn’t my first time testing technology built around intimacy. I still remember when placing a Bluetooth chip inside a sex toy felt like a novel concept.
Back then, app connectivity just meant adding remote controls to something that already worked on its own. Sex technology has grown considerably more sophisticated since, and Lovense has continually pushed that evolution forward.
The Solace Pro shows how far their ecosystem has extended beyond basic app controls. It combines connected devices, interactive patterns, content synchronization, and artificial intelligence.
The AI-powered thrusting stroker is designed for hands-free use and comes with a sturdy desk mount. Holding the 1.2kg device during a session tires your hands fast, which makes the mount a necessary addition, not a bonus.
The mount lets you adjust the angle up to 180 degrees. Hands-free works only when the alignment actually matches your body.
Mounting the toy to my office desk and adjusting my chair height worked well enough. But I no longer have the reckless enthusiasm of an eighteen-year-old who can indulge anywhere.
The bedroom remains my sacred space for intimacy.
One slip and falling back into the hedge maze
The standalone hardware gives you plenty of built-in controls to adjust stroke speed and intensity in small increments.
But opening the Lovense Remote app unlocks a much higher level of personalization. Pleasure is deeply subjective, so having room to experiment matters.
The app lets you explore various patterns and build your own sequences. It’s built to let you discover what suits your body, rather than forcing your body to adapt to the hardware.
The AI Sync feature stands out. It pairs the device’s movements with interactive content or livestreams through VibeMate, an AI browser that syncs using audio cues.
During a 36-minute session watching my favorite creator, Titus Low, the tracking stayed smooth and lag-free. The feature works just as well in practice as it sounds on a product page.
Beyond video sync, AI Play and Game Mode offer more interactive options. The real appeal isn’t replacing human intimacy.
It’s making solo routines feel less repetitive, giving your senses dynamic stimuli to respond to.
What if the way you hold me is actually what’s holy?
Lovense rates the Solace Pro at up to 300 strokes per minute. I couldn’t, as a matter of fact, count how many strokes there were when pleasure enveloped my whole body.
The soft TPE sleeve does a lot of the work here. It keeps the experience feeling supple, not rigid, despite the heavy hardware around it.
Ambient sound shapes the mood too. The device is rated at 63dB, about the volume of an ordinary conversation. The mechanical noise gets more noticeable at higher intensity.
I get distracted by the sound, so I turn up whatever I’m watching to compensate. Earbuds work even better if you want the sensation to lead, not the machine’s hum.
Battery life is respectable. Lovense rates it at 14 hours of use, 120 hours on standby. Two months in, I still haven’t drained it, and I haven’t charged it since.
You’re unlikely to use it continuously anywhere close to 14 hours, though. But keeping that in mind, that kind of battery life still means plenty of sessions between charges.
They don’t know how you’ve haunted me so stunningly
Like most devices from the brand, the Solace Pro supports partner syncing for long-distance play.
Releasing control of my pleasure to a partner sounds intoxicating in theory, yet having a feature designed for someone you love feels haunting when that person is no longer in your life.
The device became something to lean on through the grief, stepping in during moments when I longed for the touch of my former partner.
It highlighted the strange borderland between fantasy and reality, where you try to keep these longings locked inside a vault while your imagination does everything it can to break the door down.
In those quiet moments, the fantasy alone is enough to make my bedsheets feel ablaze. There are nights when I have screamed his name into the silence, feeling the longing building up like waves, crashing over my grave.
Beyond the emotional weight, the practical side of owning an intimate device is also emotionally taxing. It requires proper maintenance.
Keeping the toy clean and completely dry is simple ’cause you remove the inner sleeve, rinse it, and let it drip-dry. And the sleeve is easily replaceable, meaning, the entire unit remains useful over time.
Amidst all this grief and longing, who needs a boy when you can have a toy? At least this one isn’t going to make you cry while you’re 30,000 feet up in the sky.
Is the Lovense Solace Pro your GadgetMatch?
At US$399, the Lovense Solace Pro is a premium intimate device. The question, then, isn’t whether its connected technology justifies the price. It’s whether you actually want all that technology wrapped around the experience.
Swipe Right if you’re looking for a premium solo experience with smart features, hands-free control, and enough customization to keep things from feeling repetitive. Get it here.
If you’re looking for a simple stroker that you can pick up and get the job done, consider this a Swipe Left.
The Solace Pro makes sense for someone who wants to explore physical pleasure without asking themselves to be emotionally available to another person before they’re ready.
It gives you control over how you experience pleasure, whether that means letting the app dictate the rhythm, experimenting with different patterns, or simply finding your own pace.
Honestly, technology cannot replicate the feeling of being wanted by someone you love. It cannot replace their hands, their presence, or the connection that makes intimacy mean something. Instead, it gives you agency over your own experience.
The Solace Pro cannot replicate the person I want. It cannot make me forget him, either. What it can do is give me somewhere to put the longing when it gets too loud.
How do you review one of the greatest games of all time?
Elden Ring is one of those games that needs no introduction. Launched in 2022, the difficult fantasy RPG rapidly skyrocketed into the year’s top spot. Then, it got even better with 2024’s Shadow of the Erdtree, a sizable DLC that packed in a new map with new challenges. Now, I’ve reviewed both and found them well worth the price of admission. So, what else is there to say?
Well, late last month, Elden Ring launched its much-awaited port for the Switch 2 through a Tarnished Edition, a bundle that conveniently pairs the base game with the DLC in one package. In an instant, there are now two new things to talk about: How well does the game perform on a Switch 2? What does the Tarnished Edition add?
Is Elden Ring worth getting for the Switch 2?
Compared to the original Switch, the second Switch features a way better processor. Games aren’t locked to the limitations of yesteryear: 720p resolution, 30fps. However, the Switch 2 still isn’t the best console for chasing performance. Personally, I’ve been using it almost exclusively for first-party Nintendo games and older (and smaller) titles.
That said, Nintendo has grandiose dreams for its latest console. Starting with Cyberpunk 2077, the console wants to be a home for modern games, too, and Elden Ring is the perfect candidate for that.
Naturally, a Switch 2 port can fill fans with consternation especially after they’ve experienced the legendary game on more powerful consoles. Is the Switch 2 a good match?
Yes, if you don’t mind playing at 30fps. Unfortunately, Elden Ring is locked to only 30fps on the console. Though a good chunk of the population is clearly fine with the framerate, it’s a bit of a struggle for me especially in handheld mode.
Maybe it’s my aging eyes, but having a game so close to my face but locked at 30fps doesn’t make for a good time. I got dizzy pretty quickly. It also didn’t help that the handheld mode had several stutters.
As with other games on the platform, docked mode had significant improvements. Sure, it’s still locked at 30fps, but a consistent framerate is much better than a stuttering one. Despite the downgrade, the Switch 2 can handle the game well.
Is the Tarnished Edition worth getting?
Most FromSoftware games will get a complete edition eventually. All of the Dark Souls titles got one, and Elden Ring is no exception.
The biggest difference here is that the Tarnished Edition is technically exclusive to the Switch 2. It’s the only package available for the console. It includes the base game, the expansion pack, two new starting classes, new skins for Torrent, and new armors. It’s the most comprehensive way to play the entirety of Elden Ring, excepting Nightreign.
If you’re on another platform, the Tarnished Edition updates — the new classes, skins, and armors — are available only through a Tarnished Pack purchased separately. Is it worth the price?
The most exciting part of the update is the addition of two new classes: Heavy Knight and Idus Knight. For me, I prefer the Heavy Knight, a hardy class focused on heavy armor, endurance, and strength. It’s a very straightforward class for those who prefer direct damage. Idus Knight, on the other hand, focuses on dexterity and faith, if you prefer playing with quicker attacks and miracles.
The rest, in my opinion, is just cherry on top. The new armor and customization options are nice to have, but I don’t have a strong feeling that it’s worth the price of an extra DLC.
Is Elden Ring Tarnished Edition your PlayMatch?
As I said, it’s hard to review the special edition or a port of a universally acclaimed game. Focusing on the minutiae of performance and slight upgrades doesn’t feel like it does Elden Ring justice. The game earned 2022’s Game of the Year for a reason.
That said, I can’t recommend Elden Ring and Shadow of the Erdtree enough. If you haven’t played it yet and only have a Switch 2, the Tarnished Edition gets a Swipe Right and a Super Swipe.
However, if you’ve already finished the game and have no intention of playing it elsewhere (especially on a potentially weaker platform), this gets a Swipe Left. You can shell out a few bucks for the Tarnished Pack, though, if you really want to support the game.
SEE ALSO: Elden Ring review: Should you play the hardest game of 2022?
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