Pokémon Go is all the rage right now — and even in places where it isn’t officially available. And why not? Niantic Labs’ wildly popular, free-to-play mobile game has rocketed to the top of app charts, brought in an estimated $14 million, generated billions for Nintendo’s market value, caused all sorts of trouble for many, and, perhaps more importantly, launched Pokémon into mainstream consciousness like never before.
If you haven’t caught Pokémon fever yet, don’t worry; there’s still time. There’s lots of time, actually. And for those who haven’t played the game yet, we’ve put together a few tips to get you on the right path to becoming the best Pokémon trainer that you can be.
Pokémon Go isn’t too demanding on your phone’s processor and graphics chip, but it requires GPS location and an active data connection to work. And those, coupled with the game’s constant use of your phone’s screen and camera, are a recipe for battery-life disaster.
The easiest way to conserve battery (and data usage) while playing Go is to activate the in-game battery-saver mode by selecting Battery Saver from the menu.
And since the game makes use of Google’s Maps API, it may be a good idea to download the Google Maps data for your location for offline use. That way, your phone won’t have to work as hard to download your city’s map information data while going about your duties as a Pokémon trainer.
In order to download map areas for offline viewing, open the Google Maps app, then enter settings and select the option to use offline maps. Tap “Home” or add your location manually.
For good measure, bring a large battery pack and an extra-long USB cable as well.
CATCH ‘EM ALL THE EASY WAY
Pokémon Go uses your phone’s camera to overlay the game environment onto the real world and simulate the experience of tracking and catching Pokémon that appear at random as you move about. Sometimes that makes them even more difficult to capture.
You can, however, improve your chances of racking up your creature count by switching off the game’s augmented-reality (AR) interface, which then positions Pokémon at the center of your screen regardless of where you’re facing, making it easier to throw Pokéballs at them.
STRENGTH IN NUMBERS
In Pokémon Go, quantity makes for quality critters. Building an army of Rattata (a rat-like Pokémon that’s as common as its real-life counterpart) doesn’t sound like a winning strategy, but the logic behind it is.
Let me explain. Stardust and candy are in-game items that make your Pokémon stronger and more evolved. The former can be given to any creature, but the latter can only be given to one type of creature (e.g. a Pikachu candy to Pikachu).
You earn candy by catching Pokémon, and the amount and type of candy depend on which species you capture. Sending a Pokémon to Professor Willow will also get you a candy (based on the species of pokémon).
TRACK POKÉMON LIKE A POKÉBOSS
Can’t wrap your head around how the in-game tracking system works? You’re not alone. Thankfully, someone has figured out how to catch Pokémon that appear on the “nearby” menu.
Two things you should remember: first, the fewer footprints there are, the closer the Pokémon is; second, the animal shown on the upper-left corner of the screen is closest to you, while the one on the bottom-right corner is farthest. Forbes writer Paul Tassi has more if you want to explore the nitty-gritty of the topic.
PIKACHU, I CHOOSE YOU!
In true Pokémon fashion, Go gives you a choice between three Pokémon to pick as your starting companion. Balbasaur, Charmander, and the impossibly adorable Squirtle are your initial options.
But if you’d rather start off with Pikachu, all you need is a little patience. To catch Pokémon’s iconic electric rodent, simply walk away from the three Pokémon available to you until they disappear and reappear nearby. Do this four times, and Pikachu will eventually pop up as your fourth option.
At this point, we probably don’t need to tell you what to do next. Now, go and catch your next Pokémon!
[irp posts=”10698" name=”Pokémon Generation 2 is out”]
Google is under investigation for abusing Android
Dominating the market comes with a price
Google has often been accused of monopolizing the smartphone market with the use of Android. While Android as an operating system is open source and anyone is free to make or use the system however they wish, Google’s push of its apps is a bigger problem.
Android is maintained by the search engine giant and the code is available for everyone’s use. But, Google pushes its range of apps in stock Android like Gmail, Maps, Play Music, YouTube, and more. Many accuse the company of forcing itself upon users and blocking the competition from a fair chance.
India’s Competition Commission of India (CCI) has been reviewing Google’s case for the last six months. The enforcement agency is currently at a preliminary stage and no official release has been made. Google, as well as CCI, have declined to comment.
The European Commission found Google guilty of dominating the market since 2011 and it’s abusing its standard practice of installing Google apps. The investigation led to a US$ 5 billion fine from the antitrust agency.
Google and CCI have met in recent months and the complaint was filled by a “group of individuals.” The agency has a track record of taking years to finish or conclude a case and we never know when a verdict might actually come.
Although, the CCI did impose a US$ 19 million fine on Google for “search bias” and abuse of its dominant position.
Android has a massive 85 percent market share and almost every Android phone ships with Google’s suite of apps. These apps, in return, help the search engine push ads to the user and generate revenue for the company.
EA is looking into making a mobile version of Apex Legends
To battle with Fortnite
EA‘s battle royale game is a certified hit. Apex Legends, which was developed by Titanfall makers Respawn, has no fewer than 25 million registered players in just one week. The game is playable for free on multiple platforms (PC, PS4, and Xbox One), but why not make it available on mobile as well?
Early reports don’t indicate mobile plans for the game, although during the Electronic Arts Q3 2019 earnings call, EA Games CEO said that they are looking into bringing Apex Legends to mobile devices.
Fortnite‘s userbase ballooned when it became available on Android and iOS, so it’s a no brainer than EA also wants mobile gamers to join the fun.
“We are looking at how to take the game to mobile and cross-play over time, and I also expect that this game will have tremendous value in Asia, and we’re in conversations about that,” EA Games CEO Andrew Wilson said during the conference call.
There’s no definite timeline for the release of Apex Legends on mobile, but it’s certainly on the drawing board. For now, EA plans to introduce direct purchase options for players to buy items and new legends or heroes. They will also offer the so-called Apex Packs or simply loot boxes for more random items.
Apex Legends is not a pay-to-win game, so these items are purely cosmetic and can be used to customize your hero’s looks in the game.
Introducing Bumble’s Spotlight: Pay to get to the top of the page
For just two Bumble coins!
You can’t buy your way to true love but you can now buy a top spot on Bumble’s swipe page.
You heard that right. Bumble just announced their new feature and they’re calling it Spotlight. For two Bumble coins, which is around US$ 2, you can get your own profile to the top of the swipe page — the most conducive spot for swiping. Your profile stays there for 30 minutes and people won’t even know you paid for the extra airtime.
Hi Martin! Spotlight is designed to advance your profile to the top for the stack to be viewable by more people instantly. When you use two Bumble Coins to activate Spotlight, for 30 minutes we will shuffle your profile to the top without anyone knowing. 💛
— Bumble (@bumble) February 6, 2019
Similar to Tinder Boost, this new feature allows for a bigger shot at better swiping results. It basically bumps you up in the queue. Remember, though, that you can only pay for being more visible on the app, but the swiping is still left to the other party.
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