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Pokémon Go: tips and tricks for starters

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Pokémon Go is all the rage right now — and even in places where it isn’t officially available. And why not? Niantic Labs’ wildly popular, free-to-play mobile game has rocketed to the top of app charts, brought in an estimated $14 million, generated billions for Nintendo’s market value, caused all sorts of trouble for many, and, perhaps more importantly, launched Pokémon into mainstream consciousness like never before.

If you haven’t caught Pokémon fever yet, don’t worry; there’s still time. There’s lots of time, actually. And for those who haven’t played the game yet, we’ve put together a few tips to get you on the right path to becoming the best Pokémon trainer that you can be.

PLAY LONGER

Pokémon Go isn’t too demanding on your phone’s processor and graphics chip, but it requires GPS location and an active data connection to work. And those, coupled with the game’s constant use of your phone’s screen and camera, are a recipe for battery-life disaster.

The easiest way to conserve battery (and data usage) while playing Go is to activate the in-game battery-saver mode by selecting Battery Saver from the menu.

And since the game makes use of Google’s Maps API, it may be a good idea to download the Google Maps data for your location for offline use. That way, your phone won’t have to work as hard to download your city’s map information data while going about your duties as a Pokémon trainer.

In order to download map areas for offline viewing, open the Google Maps app, then enter settings and select the option to use offline maps. Tap “Home” or add your location manually.

For good measure, bring a large battery pack and an extra-long USB cable as well.

CATCH ‘EM ALL THE EASY WAY

Pokémon Go uses your phone’s camera to overlay the game environment onto the real world and simulate the experience of tracking and catching Pokémon that appear at random as you move about. Sometimes that makes them even more difficult to capture.

You can, however, improve your chances of racking up your creature count by switching off the game’s augmented-reality (AR) interface, which then positions Pokémon at the center of your screen regardless of where you’re facing, making it easier to throw Pokéballs at them.

STRENGTH IN NUMBERS

In Pokémon Go, quantity makes for quality critters. Building an army of Rattata (a rat-like Pokémon that’s as common as its real-life counterpart) doesn’t sound like a winning strategy, but the logic behind it is.

Let me explain. Stardust and candy are in-game items that make your Pokémon stronger and more evolved. The former can be given to any creature, but the latter can only be given to one type of creature (e.g. a Pikachu candy to Pikachu).

You earn candy by catching Pokémon, and the amount and type of candy depend on which species you capture. Sending a Pokémon to Professor Willow will also get you a candy (based on the species of pokémon).

TRACK POKÉMON LIKE A POKÉBOSS

Can’t wrap your head around how the in-game tracking system works? You’re not alone. Thankfully, someone has figured out how to catch Pokémon that appear on the “nearby” menu.

Two things you should remember: first, the fewer footprints there are, the closer the Pokémon is; second, the animal shown on the upper-left corner of the screen is closest to you, while the one on the bottom-right corner is farthest. Forbes writer Paul Tassi has more if you want to explore the nitty-gritty of the topic.

PIKACHU, I CHOOSE YOU!

In true Pokémon fashion, Go gives you a choice between three Pokémon to pick as your starting companion. Balbasaur, Charmander, and the impossibly adorable Squirtle are your initial options.

But if you’d rather start off with Pikachu, all you need is a little patience. To catch Pokémon’s iconic electric rodent, simply walk away from the three Pokémon available to you until they disappear and reappear nearby. Do this four times, and Pikachu will eventually pop up as your fourth option.

At this point, we probably don’t need to tell you what to do next. Now, go and catch your next Pokémon!

[irp posts=”10698″ name=”Pokémon Generation 2 is out”]

Apps

TikTok, Reels clone YouTube Shorts launches in the US

Everyone wants a piece of the pie

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shorts

YouTube unveiled its short-video-making tool called Shorts last year, but it was in beta and limited to India. Shorts is now available to all creators in the US after testing them with select creators.

The initial release was quite hasty as it was supposed to bridge the vacuum left by TikTok’s ban in India. However, Instagram was much faster and well prepared to take on the challenge, dominating the turf over many local apps like Chingari, Roposo, and MX TakaTak.

YouTube is also adding a dedicated space in the bottom tab by replacing the explore button. In India, YouTube Shorts has a dedicated space on the top bar of the app. YouTube also displays Shorts in the home feed of the app after around 2-3 videos.

The goal is to incorporate a short video format in the existing app. While watching a “short”, users can tap on the music option to hear the full song via YouTube. Soon, the feature also will work the other way: From a YouTube music video, you will be able to click a “create” button right from the video to make your own Short.

Shorts will expand

The video platform’s music team has signed licensing agreements to use snippets of millions of songs from over 250 labels and publishers. It plans to expand Shorts to more markets later this year but it hasn’t specified which ones.

Ahead of the US launch, a bunch of new features has been added as well. There’s now an option to record 60-second clips in addition to the 15-second option. But users will not be able to add music from the YouTube library to 60-second Shorts. There are also new filters and effects in the YouTube Shorts camera.

In its most recent earnings report, YouTube confirmed that Shorts were generating 6.5 billion daily views, a substantial uptick over the 3.5 billion daily views that the feature was generating in late January.

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After years of settling, Twitter is finally waking up to new features

There’s so many of them in 2021

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Twitter has been around for a long time, and it has changed a lot since its debut. The micro-blogging platform was infamous for its 140 character limit, an intentional limitation that ensured everything on the site is short, crisp, and to the point. It’s no surprise that Twitter became the go-to website for news, independent alerts, and much more within no time.

Although, if you’ve been a Twitter user for a decade, you’ll know that the platform hasn’t changed much in all these years. Twitter did increase the length limit to 280 characters in 2017, but it had little change in the overall behavior of users. Twitter was always an easy-to-use “blog,” and it was happy being in its little inconquerable bubble.

Things are changing fast this year as Twitter aggressively adds new features and intends to open a subscription model soon. Obviously, there won’t be any change in the way we tweet or interact, but the number of features we have will surely increase. The platform is still silent about the most asked feature — the edit button on tweets. But rest assured, the classic Twitter experience isn’t going away anytime soon.


In fact, it’s going to get a lot more interesting as the platform now supports Spaces, a feature that allows users to join virtual rooms where they can engage in real-time audio conversations with others. Instead of typing, why not just talk candidly to all your followers?

Twitter began working on the audio-chat feature in November 2020, and it was available for beta and alpha users a few months ago. It’s now ready for public use, and any user with more than 600 followers can create a room and start talking. Audio-only features are the trend, and every company, including Facebook and Spotify, is doubling down on it.

Twitter has also confirmed that it is working on an upcoming feature called “Ticket Spaces.” This feature will allow users to create Spaces that require others to purchase a ticket to join. The platform has never been so keen on monetization, but the shift in strategy is clearly visible. Hosts will earn the majority of revenue from ticket sales, while Twitter will pocket a small fee.


In January 2021, Twitter discreetly acquired Revue, a Dutch startup that allows users to publish and monetize email newsletters. Just like SubStack, Revue lets you create your own newsletter and monetize it. However, what’s special here is, the newsletter is now integrated within Twitter. So, it makes it easier to persuade your existing followers to subscribe, helping you directly monetize your reach on Twitter.

The feature is already available on Twitter’s web app. Many say that a newsletter doesn’t work in Twitter’s favor, but the company tends to disagree.

“Many established writers and publishers have built their brand on Twitter, amassing an audience that’s hungry for the next article or perspective they Tweet. Our goal is to make it easy for them to connect with their subscribers while also helping readers better discover writers and their content. We’re imagining many ways to do this, from allowing people to sign up for newsletters from their favorite follows on Twitter to new settings for writers to host conversations with their subscribers. It will all work seamlessly,” said Kayvon, Product Lead at Twitter.


New functionality isn’t the only thing that’s keeping the engineers busy. The platform has always attracted controversy due to moderation, troll attacks, and indecent behavior. Thousands of accounts are removed every week to ensure community guidelines are followed to maintain a safe space for everyone.

In 2020, the company began testing a new safety mechanism that prompts users to reconsider before they reply to a tweet using “harmful” language.

If a user types out a reply with any of the language that the company has deemed harmful, they’ll see a warning message asking, “Want to review this before tweeting? We’re asking people to review replies with potentially harmful or offensive language.”

While this may not seem like much, previous reports have shown that these minor design-based hurdles help curb negativity. Based on trials, Twitter said that 34 percent of people revised their initial reply after seeing the prompt or chose not to send the reply at all.


Lastly, Twitter has changed the way its algorithm crops a picture to show it on the timeline. Now, when users tweet a photo uploaded with their iOS or Android device, it will appear in the timeline in its entirety. There’ll be no cropping, so you won’t be forced to open the picture and see all the details.

Earlier, the algorithm would determine the most sensible part of the picture, crop it, and show a preview on the feed. This prompted many to share memes that could be completely seen only when the picture is opened. Else, it could look context-free and random. While most users are cheering the minor change, many feel that the surprise element behind seeing a photo is now gone. Fair to say, it’s going to be impossible to please everyone!

Though, we’d really appreciate it if Twitter could give us an edit button as well.

Read Also: Twitter acquires ad-removing news app Scroll

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Apple Music could soon support HiFi audio streaming

Launch alongside the AirPods 3?

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Apple One

Apple is primarily a hardware company, and a majority of its revenue comes from iPhones. However, it has actively diversified and monetized services like Apple Music. Taking a step forward, the company could soon unveil HiFi music playback on the streaming service, directly going up against niche players like Tidal.

According to Hits Daily Double, Apple Music will soon get a new tier that’ll provide higher-quality output. Interestingly, it’ll be available for just US$ 9.99, far affordable than the competition. However, this is still a rumor and should be taken with a pinch of salt.

Many other streaming companies offer HiFi music streaming, and recently, Spotify also announced its plans to provide better streaming quality. It’s not clear which markets will be among the first to get HiFi playback.

Apple Music streaming quality currently tops out at 256kbps AAC, and while that’s very crisp and clear, it’s still compressed. On the other hand, a studio-quality CD has an audio output equivalent of 9,216kbps. The difference in quality isn’t easily differentiable via an ordinary earphone and headphone, though. Audiophiles use high-end equipment that isn’t required if you’re just an average Joe wanting to listen to Taylor Swift.

The source also speculates that Apple will unveil the AirPods 3 alongside the HiFi announcement. Although, trusted analyst Ming-Chi Kuo had gauged a launch in Q3 of 2021.

It’s also worth noting that Apple Music getting Hi-Res audio playback is practically useless because the iPhone doesn’t have a DAC (digital to analog converter), which plays a critical role in sending accurate signals to the audio device.

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